Tag: Artificer

Results

  • Artificer

    In Eberron, magic is almost technology. Spellcasters specialize in certain forms of that technology, while artificers tinker with its fundamental workings. Artificers understand magic on a different level from spellcasters, and do not cast spells as [[ …

  • Artificer Knowledge

    An artificer can make a special artificer knowledge check with a bonus equal to his artificer level + his Int modifier to detect whether a specific item has a magical aura. The artificer must hold and examine the object for 1 minute. A successful check …

  • Artisan Bonus

    An artificer gains a +2 bonus on Use Magic Device checks to activate an item of a kind for which he has the prerequisite item creation feat. For example, an artificer who has the Craft Wand feat gains a +2 bonus on checks to use a spell from a wand. * …

  • Item Creation

    An artificer can create a magic item even if he does not have access to the spells that are prerequisites for the item. The artificer must make a successful Use Magic Device check (DC 20 + caster level) to emulate each spell normally required to create …

  • Craft Rod

    An artificer gets Craft Rod as a bonus feat at 9th level. * Back to [[Artificer]]

  • Forge Ring

    An artificer gets Forge Ring as a bonus feat at 7th level. * Back to [[Artificer]]

  • Craft Wand

    An artificer gets Craft Wand as a bonus feat at 6th level. * Back to [[Artificer]]

  • Artificer Patterns

    * [[1st Level Artificer Patterns]] * [[2nd Level Artificer Patterns]] * [[3rd Level Artificer Patterns]] * [[4th Level Artificer Patterns]] * [[5th Level Artificer Patterns]] * [[6th Level Artificer Patterns]] * Back to [[Spell Lists]]

  • Armor Enhancement

    *Transmutation* *Level:* [[Artificer]] 2 *Components:* S, M (An ointment costing 50 gp) As _[[Armor Enhancement, Lesser | lesser armor enhancement]]_, but you can choose any special ability whose market price is equivalent to a bonus of up to +3 or …

  • Armor Enhancement, Greater

    *Transmutation* *Level:* [[Artificer]] 3 *Components:* S, M (An ointment costing 100 gp) As _[[Armor Enhancement, Lesser | lesser armor enhancement]]_, but you can choose any special ability whose market price is equivalent to a bonus of up to +5 or …

  • Armor Enhancement, Lesser

    *Transmutation* *Level:* [[Artificer]] 1 *Components:* S, M (An ointment made from rare spices and minerals, costing 10 gp) *Casting Time:* 1 round *Range:* Touch *Target:* Armor or shield touched *Duration:* 10 min./level *Saving Throw:* None ( …

  • Construct Energy Ward

    *Abjuration* *Level:* [[Artificer]] 3 *Components:* S *Casting Time:* 1 round *Range:* Touch *Target:* Construct touched *Duration:* 10 min./level *Saving Throw:* Will negates (harmless) *Spell Resistance:* Yes (harmless) As _resist energy_, …

  • Construct Energy Ward, Greater

    *Abjuration* *Level:* [[Artificer]] 4 *Components:* S *Casting Time:* 1 round *Range:* Touch *Target:* Construct touched *Duration:* 10 min./level or until discharged *Saving Throw:* Will negates (harmless) *Spell Resistance:* Yes (harmless) As …

  • Disable Construct

    *Transmutation* *Level:* [[Artificer]] 6 *Components:* V, S *Casting Time:* 1 standard action *Range:* Touch *Target:* Construct touched *Duration:* Instantaneous *Saving Throw:* Will half; see text *Spell Resistance:* Yes _Disable construct_ …

  • Energy Alteration

    *Transmutation* *Level:* [[Artificer]] 1 *Components:* S, M (An alchemical ointment formed from materials representing all five energy types and costing 50 gp) *Casting Time:* 1 round *Range:* Touch *Target:* Magic item touched *Duration:* 10 min./ …

  • Enhancement Alteration

    *Transmutation* *Level:* [[Artificer]] 1 *Components:* S *Casting Time:* 1 round *Range:* Touch *Target:* Weapon or shield touched *Duration:* 10 min./level (D) *Saving Throw:* Will negates (object) *Spell Resistance:* Yes (object) This spell …

  • Hardening

    *Transmutation* *Level:* [[Artificer]] 6, [[Sorcerer | sorcerer]]/[[Wizard | wizard]] 6 *Components:* V, S *Casting Time:* 1 standard action *Range:* Touch *Target:* One item of a volume no greater than 10 cu. ft./ level (see text) *Duration:* …

  • Inflict Critical Damage

    *Transmutation* *Level:* [[Artificer]] 4 As _[[Inflict Light Damage | inflict light damage]]_, except _inflict critical damage_ deals 4d8 points of damage + 1 point per caster level (maximum +20). * Back to [[New Spells]] * Back to [[Artificer …

  • Inflict Light Damage

    *Transmutation* *Level:* [[Artificer]] 1 *Components:* V, S *Casting Time:* 1 standard action *Range:* Touch *Target:* Construct touched *Duration:* Instantaneous *Saving Throw:* None *Spell Resistance:* Yes When laying your hand upon a …

  • Inflict Moderate Damage

    *Transmutation* *Level:* [[Artificer]] 2 As _[[Inflict Light Damage | inflict light damage]]_, except _inflict moderate damage_ deals 2d8 points of damage + 1 point per caster level (maximum +10). * Back to [[New Spells]] * Back to [[Artificer …

  • Inflict Serious Damage

    *Transmutation* *Level:* [[Artificer]] 3 As _[[Inflict Light Damage | inflict light damage]]_, except _inflict serious damage_ deals 3d8 points of damage + 1 point per caster level (maximum +15). * Back to [[New Spells]] * Back to [[Artificer …

  • Iron Construct

    *Transmutation* *Level:* [[Artificer]] 4 *Components:* S, M (A small piece of iron that was once part of an iron golem, a hero’s armor, or a war machine) *Casting Time:* 1 round *Range:* Touch *Target:* Construct touched *Duration:* 1 min./level * …

  • Item Alteration

    *Transmutation* *Level:* [[Artificer]] 4 *Components:* S *Casting Time:* 1 round *Range:* Touch *Target:* Magic item touched *Duration:* 10 min./level *Saving Throw:* Will negates (object) *Spell Resistance:* Yes (object) You alter an item that …

  • Metamagic Item

    *Transmutation* *Level:* [[Artificer]] 3 *Components:* V, S *Casting Time:* 1 round *Range:* Touch *Target:* Spell trigger magic item touched *Duration:* 1 round/level *Saving Throw:* Will negates (harmless, object) *Spell Resistance:* Yes ( …

  • Power Surge

    *Transmutation* *Level:* [[Artificer]] 3 *Components:* S *Casting Time:* 1 standard action *Range:* Touch *Target:* Wand or staff touched *Duration:* 1 min./level *Saving Throw:* None *Spell Resistance:* No By touching a wand or staff that has …

  • Repair Critical Damage

    *Transmutation* *Level:* [[Artificer]] 4, [[Sorcerer |sorcerer]]/[[Wizard | wizard]] 4 As _[[Repair Light Damage | repair light damage]]_, except _repair critical damage_ repairs 4d8 points of damage + 1 point per caster level (maximum +20). * Back …

  • Repair Light Damage

    *Transmutation* *Level:* [[Artificer]] 1, [[Sorcerer | sorcerer]]/[[Wizard | wizard]] 1 *Components:* V, S *Casting Time:* 1 standard action *Range:* Touch *Target:* Construct touched *Duration:* Instantaneous *Saving Throw:* None *Spell …

  • Repair Moderate Damage

    *Transmutation* *Level:* [[Artificer]] 2, [[Sorcerer | sorcerer]]/[[Wizard | wizard]] 2 As _[[Repair Light Damage | repair light damage]]_, except _repair moderate damage_ repairs 2d8 points of damage + 1 point per caster level (maximum +10). * …

  • Repair Serious Damage

    *Transmutation* *Level:* [[Artificer]] 3, [[Sorcerer | sorcerer]]/[[Wizard| wizard]] 3 As _[[Repair Light Damage | repair light damage]]_, except _repair serious damage_ repairs 3d8 points of damage + 1 point per caster level (maximum +15). * Back …

  • Resistance Item

    *Abjuration* *Level:* [[Artificer]] 1 *Components:* S, M (Oil mixed with various spices and minerals) *Casting Time:* 1 round *Range:* Touch *Target:* Item touched *Duration:* 10 min./level *Saving Throw:* None *Spell Resistance:* No A …

  • Shield of Faith, Legion's

    *Abjuration* *Level:* [[Artificer]] 4, [[Cleric | cleric]] 4 *Range:* Medium (100 ft. +10 ft./level) *Target:* Allied creatures in a 20-ft.-radius burst This spell functions like _shield of faith_, except that it affects multiple allies at a …

  • Skill Enhancement

    *Transmutation* *Level:* [[Artificer]] 1 *Components:* S, M (A length of fine, black thread) *Casting Time:* 1 round *Range:* Touch *Target:* Item touched *Duration:* 10 min./level *Saving Throw:* None *Spell Resistance:* No An item imbued with …

  • Spell Storing Item

    *Transmutation* *Level:* [[Artificer]] 1 *Components:* S *Casting Time:* 1 minute *Range:* Touch *Target:* Item touched *Duration:* 1 hour/level or until discharged *Saving Throw:* None (object) *Spell Resistance:* No (object) This pattern …

  • Stone Construct

    *Transmutation* *Level:* [[Artificer]] 3 *Components:* S, M (Granite and 250 gp worth of diamond dust sprinkled on the construct) *Casting Time:* 1 round *Range:* Touch *Target:* Construct touched *Duration:* 10 min./level or until discharged * …

  • Suppress Requirement

    *Transmutation* *Level:* [[Artificer]] 3 *Components:* S, M (Powdered gemstones worth a total of 500 gp) *Casting Time:* 1 round *Range:* Touch *Target:* Magic item touched *Duration:* 10 min./level *Saving Throw:* Will negates (object) *Spell …

  • Total Repair

    *Transmutation* *Level:* [[Artificer]] 6 *Components:* V, S *Casting Time:* 1 standard action *Range:* Touch *Target:* Construct touched *Duration:* Instantaneous *Saving Throw:* Will negates (harmless) *Spell Resistance:* Yes (harmless) _Total …

  • Toughen Construct

    *Transmutation* *Level:* [[Artificer]] 2 *Components:* V, S *Casting Time:* 1 standard action *Range:* Touch *Target:* Construct touched *Duration:* 10 min./level *Saving Throw:* None *Spell Resistance:* Yes (harmless) _Toughen construct_ …

  • Weapon Augmentation

    *Transmutation* *Level:* [[Artificer]] 4 *Components:* S, M (An ointment costing 100 gp) As _[[Weapon Augmentation, Lesser | lesser weapon augmentation]]_, but you can choose any special ability whose market price is equivalent to a bonus of up to + …

  • Weapon Augmentation, Greater

    *Transmutation* *Level:* [[Artificer]] 6 *Components:* S, M ( An ointment costing 200 gp) As _[[Weapon Augmentation, Lesser | lesser weapon augmentation]]_, but you can choose any special ability whose market price is equivalent to a bonus of up to + …

  • Weapon Augmentation, Lesser

    *Transmutation* *Level:* [[Artificer]] 2 *Components:* S, M (An ointment worth 20 gp) *Duration:* 10 min./level *Target:* One weapon or fifty projectiles, all of which must be in contact with each other at the time of casting As _[[Weapon …

  • Weapon Augmentation, Personal

    *Transmutation* *Level:* [[Artificer]] 1 *Components:* S, M (A patch of rabbit fur) *Casting Time:* 1 minute *Range:* Touch *Target:* Weapon touched *Duration:* 10 min./level *Saving Throw:* None (object) *Spell Resistance:* No (object) The …

  • Innovation-Artificer

    At 2nd level, and every even level afterwards, the artificer learns a new trick about creating and manipulating magical energies. The list of innovations are as follows: *Extra Rings:* You can wear up to four magic rings, two on each hand, and all …

  • Attune Magic Weapon-Artificer

    Through your study of magic weapons, you have become adept at eking every advantage out of their enchanted qualities. At 8th level, when you wield a magic weapon, you gain a +1 insight bonus on attack rolls and damage rolls. You must spend 24 hours with a …

  • Personal Creation

    At 4th level, an artificer builds a construct using a bit of his very soul, infusing it with life. This creation of his is completely loyal to the artificer and will defend him at all costs. These constructs are disabled at 0 hit points, like other …

  • Link-Personal Creation

    An artificer and his personal creation share a spiritual link that causes magic items to interfere with the artificer’s connection to his creation. As a result, the artificer and his creation share magic item slots. For example, if the artificer is …

  • Share Patterns-Personal Creation

    The artificer may cast a pattern with a target of “you” on his personal creation (as a pattern with a range of touch) instead of on himself. A artificer may cast patterns on his creation even if the spells normally do not affect creatures of the creation’ …

  • Multiattack-Personal Creation

    An personal creation gains Multiattack as a bonus feat if it has 3 or more natural attacks and does not already have that feat. If it does not have the requisite 3 or more natural attacks (or it is reduced to less than 3 attacks), the creation instead …

  • Entangling Dragonmark

    *Transmutation* *Level:* [[Artificer]] 1, [[Sorcerer | sorcerer]]/[[Wizard | wizard]] 1 *Components:* V, S, Dr (Any true or aberrant dragonmark) *Casting Time:* 1 standard action *Range:* Medium (100 ft. + 10 ft./level) *Target:* One dragonmarked …

  • Ray of Retaliation

    *Abjuration* [Force] *Level:* [[Artificer]] 2, [[Bard | bard]] 2, [[Sorcerer | sorcerer]]/[[Wizard | wizard]] 2 *Components:* S, Dr (Any true or aberrant dragonmark) *Casting Time:* 1 immediate action *Range:* See text *Target:* See text *Duration:* …

  • Construct Essence, Lesser

    *Transmutation* *Level:* [[Artificer]] 2, [[Sorcerer | sorcerer]]/[[Wizard | wizard]] 2, [[Warforged Domain | Warforged]] 2 *Components:* V, S *Casting Time:* 1 standard action *Range:* Touch *Target:* Living construct touched *Duration:* 1 minute/ …

  • Ablative Armor

    *Abjuration* *Level:* [[Artificer]] 1 *Components:* S, M (A shard of scrap metal from a forge) *Casting Time:* 1 minute *Range:* Touch *Target:* Suit of armor touched *Duration:* 10 minutes/level *Saving Throw:* None (object) *Spell Resistance:* …

  • Adamantine Weapon

    *Transmutation* *Level:* [[Artificer]] 3 *Components:* S, M (A pinch of powdered adamantine) *Casting Time:* 1 minute *Range:* Touch *Target:* Weapon touched *Duration:* 1 minute/level *Saving Throw:* Will negates (harmless, object) *Spell …

  • Blast Rod

    *Evocation* *Level:* [[Artificer]] 3 *Components:* S, F (The rod to be infused) *Casting Time:* 1 minute *Range:* Touch *Target:* Rod touched *Duration:* 10 minutes/level *Saving Throw:* None (object) *Spell Resistance:* Yes You store energy …

  • Censure Elementals

    *Abjuration* *Level:* [[Artificer]] 4 *Components:* S, M (A pinch of kiln-hardened mud) *Casting Time:* 1 standard action *Range:* Touch *Target:* Object touched *Duration:* 1 minute/level *Saving Throw:* None (object) or Will half; see text * …

  • Indisputable Possession

    *Conjuration* (Teleportation) *Level:* [[Artificer]] 1 *Components:* V, S *Casting Time:* 1 minute *Range:* Touch *Target:* Object touched *Duration:* 10 minutes/level *Saving Throw:* None (object) *Spell Resistance:* No (object) This pattern …

  • Lucky Blade

    *Abjuration* *Level:* [[Artificer]] 2 *Components:* S, M (A two-headed coin) *Casting Time:* 1 minute *Range:* Touch *Target:* Weapon touched *Duration:* 10 minutes/level or until discharged *Saving Throw:* None (object) *Spell Resistance:* No ( …

  • Lucky Cape

    *Abjuration* *Level:* [[Artificer]] 3 *Components:* S, M (A two-headed coin) *Casting Time:* 1 minute *Range:* Touch *Target:* Cloak or cape touched *Duration:* 10 minutes/level or until discharged *Saving Throw:* None (object) *Spell Resistance:* …

  • Metamagic Scroll

    *Transmutation* *Level:* [[Artificer]] 1 *Components:* V, S *Casting Time:* 1 round *Range:* Touch *Target:* Spell completion magic item touched *Duration:* 1 round/level or until used *Saving Throw:* Will negates (harmless, object) *Spell …

  • Reinforce Construct

    *Transmutation* *Level:* [[Artificer]] 2 *Components:* V, S *Casting Time:* 1 standard action *Range:* Touch *Target:* Construct touched *Duration:* 1 hour/level or until discharged; see text *Saving Throw:* Will negates (harmless) *Spell …

  • Suppress Dragonmark

    *Abjuration* *Level:* [[Artificer]] 2, [[Sorcerer | sorcerer]]/[[Wizard | wizard]] 2 *Components:* S, F (A Siberys dragonshard worth at least 25 gp and inversely tuned, a process requiring 1 hour of uninterrupted concentration. Once the spell is cast, …

  • Slaying Arrow

    *Transmutation* [see text] *Level:* [[Artificer]] 5 *Components:* S, M (A drop of viper blood) *Casting Time:* 1 minute *Range:* Touch *Target:* Arrow or bolt touched *Duration:* 10 minutes/level *Saving Throw:* None (object) or Fortitude negates; …

  • Spell Snare

    *Abjuration* *Level:* [[Artificer]] 3, [[Sorcerer | sorcerer]]/[[Wizard | wizard]] 4 *Components:* S, M (An Eberron dragonshard worth at least 25 gp. Unlike most material components, the dragonshard is consumed when the spell snare effect functions, not …

  • Spell Snare, Greater

    *Abjuration* *Level:* [[Artificer]] 6, [[Sorcerer | sorcerer]]/[[Wizard | wizard]] 7 *Components:* S, M (An Eberron dragonshard worth at least 100 gp. Unlike most material components, the dragonshard is consumed when the spell snare effect functions, …

  • Concurrent Patterns

    *Transmutation* *Level:* [[Artificer]] 4 *Components:* S, M (An oak twig with at least three forks along its length) *Casting Time:* 1 minute *Range:* Touch *Target:* Object touched *Duration:* Instantaneous *Saving Throw:* None (object) *Spell …

  • Elemental Prod

    *Abjuration* *Level:* [[Artificer]] 2 *Components:* S *Casting Time:* 1 minute *Range:* Touch *Target:* Staff or pole touched *Duration:* 1 minute/level *Saving Throw:* None (object) *Spell Resistance:* No (object) The need to control …

  • Construct Essence

    *Transmutation* *Level:* [[Artificer]] 5, [[Sorcerer | sorcerer]]/[[Wizard | wizard]] 5 As _[[Construct Essence, Lesser | lesser construct essence]]_ with the following additional effects. The living construct becomes immune to critical hits, sneak …

  • Dominate Living Construct

    *Enchantment* (Compulsion) [Mind-Affecting] *Level:* [[Artificer]] 5 *Components:* V, S *Casting Time:* 1 round *Range:* Close (25 ft. + 5 ft./2 levels) *Target:* One living construct *Duration:* One day/level *Saving Throw:* Will negates *Spell …

  • Humanoid Essence

    *Transmutation* *Level:* [[Artificer]] 4, [[Cleric | cleric]]/[[Oracle | oracle]] 5 *Saving Throw:* Will negates *Spell Resistance:* Yes As _[[Humanoid Essence, Lesser | lesser humanoid essence]]_ with the following additional effects. The construct …

  • Humanoid Essence, Greater

    *Transmutation* *Level:* [[Artificer]] 6, [[Cleric | cleric]]/[[Oracle | oracle]] 7 *Saving Throw:* Will negates *Spell Resistance:* Yes As _[[Humanoid Essence, Lesser | lesser humanoid essence]]_ with the following additional effects. The target …

  • Humanoid Essence, Lesser

    *Transmutation* *Level:* [[Artificer]] 3, [[Cleric | cleric]]/[[Oracle | oracle]] 3 *Components:* V, S *Casting Time:* 1 standard action *Range:* Touch *Target:* Construct touched *Duration:* 1 round/level *Saving Throw:* Will negates (harmless) * …

  • Inflict Light Damage, Mass

    *Transmutation* *Level:* [[Artificer]] 5 *Range:* Close (25 ft. + 5 ft./2 levels) *Target:* One construct/level, no two of which can be more than 30 ft. apart *Saving Throw:* Will half *Spell Resistance:* Yes Transmuting energy spreads out around …

  • Inflict Moderate Damage, Mass

    *Transmutation* *Level:* [[Artificer]] 6 This spell functions like _[[Inflict Light Damage, Mass | mass inflict light damage]]_, except that it deals 2d8 points of damage + 1 point per caster level (maximum + 30). * Back to [[New Spells]]

  • Patterns Known-Artificer

    | *Level* | *0* | *1* | *2* | *3* | *4* | *5* | *6* | | 1st | 4 | 2 | - | - | - | - | - | | 2nd | 5 | 3 | - | - | - | - | - | | 3rd | 6 | 4 | - | - | - | - | - | | 4th | 6 | 4 | 2 | - | - | - | - | | 5th | 6 | 4 | 3 | - | - | - | - | | 6th | 6 | 4 | …

  • Natural Weapon Augmentation

    *Transmutation* *Level:* [[Artificer]] 4 *Components:* S, M (An ointment made from rare spices and minerals, costing 100 gp) As _[[Natural Weapon Augmentation, Lesser | lesser natural weapon augmentation]]_, but you can choose any special ability …

  • Natural Weapon Augmentation, Greater

    *Transmutation* *Level:* [[Artificer]] 6 *Components:* S, M (An ointment made from rare spices and minerals, costing 200 gp) As _[[Natural Weapon Augmentation, Lesser | lesser natural weapon augmentation]]_, but you can choose any special ability …

  • Natural Weapon Augmentation, Lesser

    *Transmutation* *Level:* [[Artificer]] 2 *Components:* S, M (An ointment made from rare spices and minerals, costing 20 gp) *Duration:* 10 minutes/level *Range:* Touch *Target:* Creature touched *Saving Throw:* Will negates (harmless) *Spell …

  • Natural Weapon Augmentation, Personal

    *Transmutation* *Level:* [[Artificer]] 1 *Components:* S, M (A cinder from a fire put out by rain) *Casting Time:* 1 full round *Range:* Personal *Target:* You *Duration:* 1 minute/level One of your natural weapons temporarily gains a special …

  • Repair Light Damage, Mass

    *Transmutation* *Level:* [[Artificer]] 5 *Range:* Close (25 ft. + 5 ft./2 levels) *Target:* One construct/level, no two of which can be more than 30 ft. apart *Saving Throw:* Will half *Spell Resistance:* Yes Transmuting energy spreads out around …

  • Repair Moderate Damage, Mass

    *Transmutation* *Level:* [[Artificer]] 6 This spell functions like _[[Repair Light Damage, Mass | mass repair light damage]]_, except that it repairs 2d8 points of damage + 1 point per caster level (maximum + 30). * Back to [[New Spells]] * Back …

  • Unseen Crafter

    *Conjuration* (Creation) *Level:* [[Artificer]] 2, [[Bard | bard]] 2, [[Cleric | cleric]]/[[Oracle | oracle]] 2, [[Sorcerer | sorcerer]]/[[Wizard | wizard]] 2 *Components:* V, S *Casting Time:* 1 standard action *Range:* Close (25 ft. + 5 ft./2 levels …

  • Knight Unburdened

    *Transmutation* *Level:* [[Antipaladin]] 1, [[Artificer | artificer]] 1, [[Champion | champion]] 1, [[Magus | magus]] 1, [[Paladin | paladin]] 1 *Components:* V, S *Casting Time:* 1 standard action *Range:* Touch *Target:* Creature touched *Duration …

  • Swift Ready

    *Conjuration* (Summoning) *Level:* [[Artificer]] 2, assassin 2, [[Bard | bard]] 2, [[Magus | magus]] 2 *Components:* V, S *Casting Time:* 1 minute (and 1 swift action to invoke afterward; see text) *Range:* Touch *Target:* One, two, or three specific …

  • Scroll Mastery

    At 15th level, an artificer no longer has to make a Use Magic Device check when activating a scroll that contains a spell that exists on his [[Artificer Patterns | pattern list]]. If the spell is not on his list, he gains a + 4 bonus on the Use Magic …

  • Wand Mastery

    At 17th level, an artificer no longer has to make a Use Magic Device check when activating a wand that contains a spell that exists on his [[Artificer Patterns | pattern list]]. If the spell is not on his list, he gains a + 4 bonus on the Use Magic Device …

  • Staff Mastery

    At 17th level, an artificer no longer has to make a Use Magic Device check when activating a staff that contains a spell that exists on his [[Artificer Patterns | pattern list]]. If the spell is not on his list, he gains a + 4 bonus on the Use Magic …

  • True Craftsman-Artificer

    At 20th level, the artificer becomes a master of item creation. He only takes half of the base cost when calculating the amount of time needed to create a magic item. In addition, the artificer learns the secrets to creating a minor artifact. He may …

  • 1st Level Artificer Patterns

    * [[Ablative Armor]] * Ant Haul * Crafter's Fortune * [[Armor Enhancement, Lesser]] * [[Energy Alteration]] * [[Enhancement Alteration]] * [[Entangling Dragonmark]] (Dragonmark) * Identify * [[Indisputable Possession]] * [[Inflict Light Damage]] …

  • 2nd Level Artificer Patterns

    * Ablative Barrier * Acute Senses * Align Weapon * [[Armor Enhancement]] * Bear's Endurance * Bull's Strength * Bullet Shield * Cat's Grace * Chill Metal * [[Construct Essence, Lesser]] * Darkvision * Eagle's Splendor * Effortless Armor * [[ …

  • 3rd Level Artificer Patterns

    * Absorbing Touch * [[Adamantine Weapon]] * [[Armor Enhancement, Greater]] * [[Blast Rod]] * [[Construct Energy Ward]] * [[Dragonmarked Weapon]] (Dragonmark) * [[Humanoid Essence, Lesser]] * [[Inflict Serious Damage]] * [[Lucky Cape]] * Magic …

  • 4th Level Artificer Patterns

    * [[Censure Elementals]] * [[Concurrent Patterns]] * [[Construct Energy Ward, Greater]] * Darkvision, Greater * Echolocation * Globe of Invulnerability, Lesser * [[Humanoid Essence]] * [[Inflict Critical Damage]] * [[Item Alteration]] * [[Iron …

  • 5th Level Artificer Patterns

    * [[Construct Essence]] * Disrupting Weapon * [[Dominate Living Construct]] * [[Dragonmarked Weapon, Greater]] (Dragonmark) * Fabricate * [[Inflict Light Damage, Mass]] * [[Magic Weapon, Greater, Legion's]] * Major Creation * [[Repair Light Damage …

  • 6th Level Artificer Patterns

    * Blade Barrier * [[Disable Construct]] * Globe of Invulnerability * [[Hardening]] * [[Humanoid Essence, Greater]] * [[Inflict Moderate Damage, Mass]] * Move Earth * [[Repair Moderate Damage, Mass]] * [[Spell Snare, Greater]] * [[Total Repair]] …

All Tags