Tag: Changeling

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  • Changeling

    !(media-item-align-left){height:600px;width:325px}http://cdn.obsidianportal.com/assets/120758/Changeling_Color.jpg(Changeling color)! Changelings are subtle shapeshifters capable of disguising their appearance. They evolved through the union of …

  • Recaster

    *Race:* [[Changeling]] Most [[Changeling | changelings]] focus on their ability to alter their own forms, emphasizing one mode of personal transformation or another. The recaster approches life with a somewhat different philosophy-to her, the change …

  • Perfect Reflection

    You are particularly skilled at mimicking the forms and mannerisms of others. The better you know a specific individual, the more able you are to look and act just like that person. Some changelings attribute this ability to a trace of their doppelganger …

  • Changelings and Other Races

    As a race, changelings have no bonds with members of other races, who are viewed with suspicion and distrust. That said, certain groups of halflings and changelings have recently displayed attitudes of cooperation with, or at least tolerance for, members …

  • Changeling Society and Culture

    Changelings live within other races’ societies and cultures. Both passers and becomers fit themselves into the established norms of the community. Recently, reality seekers have sought to form purely changeling communities with their own societies and …

  • Changeling Life

    No one guiding principle is common to all changelings. The most significant factor determining how a changeling leads his life is that of his guiding philosophy. As a changeling, every aspect of one’s upbringing and aspirations varies based on one’s …

  • Changeling Psychology

    Members of most other races have a clear answer to the question “Who am I?” Dwarves are clever with stone, stable, and skillful against goblins and giants. Elves are graceful and observant. Half-orcs are strong and gruff. Each of the civilized races has a …

  • Passers-Changeling

    _“Trouble has keen eyes. Why wave?”_ —Passer adage Passers are the most humanlike of changelings in their thoughts and perspectives. They are ordinary people. They just want to be part of a community and live their lives. A passer endeavors to repress …

  • Becomers-Changeling

    _“Life is short, but I’m not limited to just one.”_ —Becomer adage For becomers, living is being not just one person, but many people. These changelings actively use their minor change shape ability and live life in many different forms. They disguise …

  • Reality Seekers-Changeling

    _“Every question has an answer.”_ —Reality seeker adage A few changelings reject the passers’ notion of conformity at the cost of identity and spurn the becomers’ philosophies of transience and impermanence. These introspectives believe that there is …

  • Identity-Changeling

    Central to how a changeling behaves is his self-concept. Does he think of himself as a female half-elf, many different people of either gender, or as a thin, gray, genderless creature? *Passers* Passers act to hide their changeling nature. They do …

  • Gender and Sexuality-Changeling

    An important aspect of a changeling’s identity is the issue of gender. Unlike doppelgangers, which are entirely genderless, a changeling does have a default gender that manifests in adolescence, but each changeling can adapt his or her form to be of …

  • Children-Changeling

    Changeling babies behave much as all other humanoid babies. When playing with an adult or older child, a baby mimics and imitates the gestures and expressions of the person interacting with it. Changeling babies also reflexively endeavor to duplicate the …

  • Leisure-Changeling

    Almost all changelings would prefer to live a life of ease. They work just as hard as they need to in order to ensure fine comforts they crave. Changelings enjoy fine food, drink, clothing, equipment, and accommodations. Why make do with just the …

  • Art-Changeling

    Changelings enjoy the finer things of life, including art. They appreciate the aesthetics of many different styles but prefer media able to express nuances and change. Most of these forms of artistic expression are temporary and experiential. *Baked …

  • Technology and Magic-Changeling

    Changelings respect and admire the power of technology and magic to create change. *Passers* Whatever can help a passer carry on his ruse is a good thing. Those aspects of technology or magic that strip away illusion or falsehood are avoided. * …

  • War-Changeling

    Members of the changeling race are scattered in every country. They have no one unifying cause or identity. Changelings consider their world-shaping philosophy much more important than any allegiance to temporal powers. *Passers* A passer fervently …

  • Changeling Societal Roles

    Changelings lack any true culture or society of their own and hence do not have clear roles and duties in a community. Most live as aliens among other races. The changeling communities referred to on the previous page are too newly formed for clear roles …

  • Religion-Changeling

    Religion, like much else about changelings, is a highly individualized matter, strongly influenced by the three changeling philosophies. Most changelings honor the Traveler, one of the Dark Six. *Passers* A passer openly worships whatever is the …

  • Changeling Holidays

    The Feast of the Traveler is celebrated by changelings and nonchangelings alike. It is a day to honor the most mysterious member of the Dark Six. The focus of the event is offering kindness to strangers, for the Traveler can walk the land in any one of a …

  • History and Folklore-Changeling

    Long ago, a changeling legend says, the Traveler decided to create a new race. Why he did, no one knows, and even powerful divination magic produces ambiguous answers to the question. Was it a passing whim? A retaliation for some conflict among the Dark …

  • Changeling Feats

    * [[Battlechanger]] * [[Disturbing Visage]] * [[Fractured Psyche]] * [[Improved Reallocation]] * [[Mutable Body]] * [[Perfect Reflection]] * [[Persona Immersion]] * [[Quick Change]] * [[Racial Emulation]] * Back to [[Racial Feats]]

  • Disturbing Visage

    You can change your features to chilling effect. *Prerequisites:* [[Changeling]], Bluff 3 ranks, [[Quick Change]]. *Benefit:* The Disturbing Visage feat enables the use of three tactical maneuvers. Creatures immune to mind-affecting spells and …

  • Mutable Body

    Your enhanced control over your shapechanging ability grants you extra power from transmutation spells. *Prerequisite:* Shapechanger subtype. *Benefit:* At your option, transmutation spells cast on you are at +1 caster level. You must decide at the …

  • Persona Immersion

    Your assumption of another’s physical identity grants you defenses against mental intrusion. *Prerequisite:* [[Changeling]]. *Benefit:* While under the effect of your minor change shape ability, if you make a successful save against a divination …

  • Quick Change

    You can quickly alter your features and physiology. *Prerequisite:* [[Changeling]]. *Benefit:* You can use your minor change shape ability as a move action. *Normal:* Using the minor change shape ability is a full-round action. * Back to [[ …

  • Racial Emulation

    You can emulate a humanoid more closely with your minor change shape ability. *Prerequisite:* [[Changeling]]. *Benefit:* When you use your minor change shape ability to assume the form of a humanoid creature, you can also emulate any of that …

  • Battlechanger

    *Prerequisites:* [[Changeling]], [[Rage-Barbarian | Barbarian rage]] or similar ability *Benefit:* You may use your Minor Change Shape ability as part of the action to enter a rage. In addition, when you do so you may choose to assume a specific …

  • Fractured Psyche

    As someone who already had little attachment to a single identity, your mutagens have had a more dramatic effect on you. *Prerequisites:* [[Changeling]], Mutagenic Form class feature *Benefit:* You gain an additional mutagenic form. Whenever you …

  • Improved Reallocation

    *Prerequisites:* [[Changeling]] *Benefit:* When you use your Minor Change Shape ability, in addition to changing which of your ability scores receives a racial bonus you may change the allocation of the ability boosts received at every 4th character …

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