Tag: Nations

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  • Nations

    h3. Khorvaire * [[Aundair]] * [[Breland]] * [[Darguun]] * [[The Demon Wastes]] * [[Droaam]] * [[The Eldeen Reaches]] * [[Karrnath]] * [[Lhazaar Principalities]] * [[The Mournland]] * [[The Mror Holds]] * [[Q'barra]] * [[The Shadow Marches]] * …

  • Aundair

    *Capital:* Fairhaven *Population:* 2,000,000 (51% humans, 16% half-elves, 11% elves, 11% gnomes, 5% halflings, 3% shifter, 2% changelings, 1% other) *Exports:* Wine, cheese, grains, agriculture, books *Languages* Common, Draconic, Elf, Halfling p. …

  • Breland

    *Capital:* Wroat *Population:* 3,700,000 (44% humans, 14% gnomes, 10% half-elves, 8% elves, 7% dwarves, 4% halflings, 4% changelings, 4% goblinoids, 3% orcs, 2% other) *Exports:* Weapons, armor, tools, processed ore, metalwork, manufactured goods, heavy …

  • Darguun

    *Capital:* Rhukaan Draal *Population:* 800,000 (39% goblins, 29% hobgoblins, 13% bugbears, 6% kobolds, 6% humans, 4% gnomes, 3% other) *Exports:* Mercenary services *Languages:* Goblin, Common, Draconic p. In ages past, hobgoblins and other …

  • The Demon Wastes

    *Capital:* None *Population:* 600,000 (45% humans, 28% orcs, 2% half-orcs, 25% demons [rakshasa, zakya, others]) *Exports:* None *Languages* Common, Orc, Infernal p. North of [[The Eldeen Reaches | the Eldeen Reaches]], life gradually seeps out of …

  • Droaam

    *Capital:* The Great Crag *Population:* 500,000 (20% gnoll, 19% orcs, 18% goblins, 5% shifters, 38% other races, including half-orcs, harpies, hill giants, humans, medusas, minotaurs, ogres, and trolls) *Exports:* Mercenary services, byeshk p. A mere …

  • Karrnath

    *Capital:* Korth *Population:* 2,500,000 (52% humans, 18% dwarves, 10% halflings, 8% half-elves, 8% elves, 4% other) *Exports:* Ale, dairy, glass, grain, livestock, lumber, paper, textiles *Languages:* Common, Dwarf, Elf, Halfling p. Of the Five …

  • Lhazaar Principalities

    *Capital:* Regalport *Population:* 500,000 (42% human, 16% gnome, 14% half-elf, 12% changeling, 5% dwarf, 4% elf, 4% halfling, 3% other) *Exports:* Ships, mercenaries, trade goods *Languages:* Common, Gnome, Dwarven, Elven, Halfling p. A loose …

  • The Mournland

    *Capital:* None *Population:* 1,000 [estimated] (98% warforged, 2% other) *Exports:* None *Languages* Common p. Once, Cyre shone more brightly than any of its sibling nations in the kingdom of Galifar. The Last War took a toll on the nation and its …

  • The Mror Holds

    *Capital:* Krona Peak *Population:* 700,000 (65% dwarves, 12% humans, 10% orcs, 8% gnomes, 5% other) *Exports:* Banking, precious and nonprecious metals *Languages:* Dwarven, Common, Gnome, Orc p. For thousands of years, blood ran like water through …

  • Q'barra

    *Capital:* Newthrone *Population:* 300,000 (40% lizardfolk, 30% humans, 15% kobolds, 7% halflings, 3% dwarves, 2% half-elves, 3% other) *Exports:* Eberron dragonshards *Languages* Draconic, Common, Riedran p. The frontier nation of Q'barra, settled …

  • The Shadow Marches

    *Capital:* Zarash’ak (unofficial) *Population:* 500,000 (55% orcs, 25% humans, 10% goblins, 7% half-orcs, 3% other) *Exports:* Eberron dragonshards, herbs *Languages:* Orc, Common, Goblin p. Commonly, the region known as the Shadow Marches conjures …

  • The Talenta Plains

    *Capital:* Gatherhold *Population:* 400,000 (80% halfling, 10% human, 4% changeling, 4% dwarf, 2% other) *Exports:* Crafts, exotic creatures, native art, mercenaries *Languages:* Halfling, Common, Dwarven p. The Talenta Plains spread out to the east …

  • Thrane

    *Capital:* Flamekeep *Population:* 2,300,000 (70% human, 10% half-elf, 9% dwarf, 4% elf, 4% halfling, 3% other) *Exports:* Fine crafts, wool, textiles, missionaries, fruit, livestock *Languages:* Common, Draconic, Dwarven, Elven, Halfling p. The …

  • Valenar

    *Capital:* Taer Valaestas *Population:* 70,000 (43% elves, 28% humans, 15% half-elves, 5% halflings, 5% hobgoblins, 4% other races) *Exports:* Horses, mercenary services *Languages:* Elven, Common p. Ten thousand years ago, the elves of Aerenal …

  • Zilargo

    *Capital:* Trolanport *Population:* 250,000 (60% gnomes, 16% humans, 11% dwarves, 7% kobolds, 6% other races) *Exports:* Alchemical goods, education, entertainment, maps, precious stones, ships *Languages:* Gnome, Common, Dwarven, Goblin p. The …

  • Aerenal

    *Capital:* Shae Cairdal *Population:* 2,650,000 (77% elves, 19% undying, 3% half-elves, 1% other) *Exports:* Crafts, bronzewood, densewood, livewood *Languages:* Elven, Common, Draconic p. The island-continent kingdom of the elves radiates with …

  • Adar

    Adar, a Riedran word that translates to “refuge,” hides deep in the southeast portion of the continent. Long before the Inspired ever appeared on Sarlona, the mountains of Adar were a place where the innocent could flee from persecution—provided that they …

  • Riedra

    Three thousand years ago there were a dozen kingdoms in Sarlona. Today there is only one: the empire of Riedra. The change began some fifteen hundred years ago, when the quori first came to Sarlona. Initially, the quori spirits could not completely …

  • Xen'Drik

    It rises out of the mist to the south of Khorvaire, beyond Shargon’s Teeth and the Thunder Sea. Today, Xen’drik is a continent of secrets and mystery, a wild place full of promise and danger. In the distant past, Xen’drik was home to a great civilization …

  • Frostfell

    North of Khorvaire, beyond the icy coldness of the Bitter Sea, the barren Frostfell covers the top of the world. This land of perpetual winter is locked in ice and snow. Sometimes, when winter gets the upper hand, storms blow out of the Frostfell and …

  • Khyber

    The underdark of Eberron, Khyber stretches below the surface to depths that few can imagine. Known as the Dragon Below in some myths and revered by vile cultists across Khorvaire, Khyber remains a dangerous, foreboding underworld that only reluctantly …

  • Sarlona

    Tens of thousands of years ago, the vast continent of Sarlona was the cradle of human civilization. Three thousand years ago, the first human colonists set forth from Sarlona, setting in motion the events that would shape modern-day Khorvaire. Over the …

  • Argonnessen

    Argonnessen, the land of the dragons, remains a mystery to most of the rest of Eberron. Few have dared explore the huge continent, and those who have set out to see the great cities of the dragons have never returned to share their tales. Even the Aerenal …

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