Tag: Wizard

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  • Wizard

    Wizards stand apart from the legions of others who dabble in the arcane arts on the magically charged world of Eberron: They alone are willing to devote their lives to the daunting work of arcane study. Wizards are distinguished from sorcerers and the …

  • Cataclysm Mage

    Cataclysm mages seek after Eberron’s most powerful mysteries, long lost to the past. Storm giant cabals of the Eshtarn Empire tearing lightning from the sky against the advancing tide of quori, the last Dhakaani emperor to sound Ghaal’duur the Mighty …

  • Recaster

    *Race:* [[Changeling]] Most [[Changeling | changelings]] focus on their ability to alter their own forms, emphasizing one mode of personal transformation or another. The recaster approches life with a somewhat different philosophy-to her, the change …

  • Primal Scholar

    Primal scholars are spellcasters bent on uncovering and mastering the ancinet magic that lies buried in the jungles, deserts, and mountains or Xen'drik. While some draw this power from giant lore, others seek to learn the secrets of the quori or the …

  • Sorcerer-Wizard Spells

    * [[0 Level Sorcerer-Wizard Spells]] * [[1st Level Sorcerer-Wizard Spells]] * [[2nd Level Sorcerer-Wizard Spells]] * [[3rd Level Sorcerer-Wizard Spells]] * [[4th Level Sorcerer-Wizard Spells]] * [[5th Level Sorcerer-Wizard Spells]] * [[6th Level …

  • Hardening

    *Transmutation* *Level:* [[Artificer]] 6, [[Sorcerer | sorcerer]]/[[Wizard | wizard]] 6 *Components:* V, S *Casting Time:* 1 standard action *Range:* Touch *Target:* One item of a volume no greater than 10 cu. ft./ level (see text) *Duration:* …

  • Maddening Scream

    *Enchantment* (Compulsion) [Mind-Affecting] *Level:* [[Madness Domain | Madness]] 8, [[Sorcerer | sorcerer]]/[[Wizard | wizard]] 8 *Components:* V *Casting Time:* 1 standard action *Range:* Touch *Target:* Living creature touched *Duration:* 1d4+1 …

  • Repair Critical Damage

    *Transmutation* *Level:* [[Artificer]] 4, [[Sorcerer |sorcerer]]/[[Wizard | wizard]] 4 As _[[Repair Light Damage | repair light damage]]_, except _repair critical damage_ repairs 4d8 points of damage + 1 point per caster level (maximum +20). * Back …

  • Repair Light Damage

    *Transmutation* *Level:* [[Artificer]] 1, [[Sorcerer | sorcerer]]/[[Wizard | wizard]] 1 *Components:* V, S *Casting Time:* 1 standard action *Range:* Touch *Target:* Construct touched *Duration:* Instantaneous *Saving Throw:* None *Spell …

  • Repair Moderate Damage

    *Transmutation* *Level:* [[Artificer]] 2, [[Sorcerer | sorcerer]]/[[Wizard | wizard]] 2 As _[[Repair Light Damage | repair light damage]]_, except _repair moderate damage_ repairs 2d8 points of damage + 1 point per caster level (maximum +10). * …

  • Repair Serious Damage

    *Transmutation* *Level:* [[Artificer]] 3, [[Sorcerer | sorcerer]]/[[Wizard| wizard]] 3 As _[[Repair Light Damage | repair light damage]]_, except _repair serious damage_ repairs 3d8 points of damage + 1 point per caster level (maximum +15). * Back …

  • Price of Loyalty

    *Enchantment* (Charm) [Mind-Affecting] *Level:* [[Sorcerer]]/[[Wizard | wizard]] 2 *Components:* F (One platinum piece) *Casting Time:* 1 standard action *Range:* Touch *Target:* One humanoid *Duration:* One hour/level *Saving Throw:* Will negates …

  • Sentinel's Watch

    *Divination* *Level:* [[Sorcerer]]/[[Wizard | wizard]] 2 *Components:* V, S, M (A piece of quartz, which is touched to the eyes of the subject) *Casting Time:* 1 standard action *Range:* Touch *Target:* One humanoid *Duration:* One hour/level * …

  • Arcane Maul

    *Evocation* [Force] *Level:* [[Sorcerer]]/[[Wizard | wizard]] 3 *Components:* V, S, M (A small clay hammer, crushed in the fist as the spell is cast) *Casting Time:* 1 standard action *Range:* See text *Area/Effect:* See text *Duration:* …

  • Dream Lock

    *Enchantment* (Charm) [Mind-Affecting] *Level:* [[Sorcerer]]/[[Wizard | wizard]] 2 *Components:* V, S *Casting Time:* 1 standard action *Range:* Close (25 ft. + 5 ft./2 levels) *Target:* One living creature *Duration:* 1 minute/level (D) *Saving …

  • Dream Lock, Mass

    *Enchantment* (Charm) [Mind-Affecting] *Level:* [[Sorcerer]]/[[Wizard | wizard]] 4 *Target:* One or more living creatures, no two of which can be more than 30 ft. apart This spell functions like _dream lock_, except that _mass dream lock_ affects …

  • Dream Spirit

    *Conjuration* (Creation) *Level:* [[Sorcerer]]/[[Wizard | wizard]] 3 *Components:* V, S *Casting Time:* 1 round *Range:* Medium (100 ft. + 10 ft./ level) *Effect:* One created dream spirit *Duration:* 1 round/level (D) *Saving Throw:* None *Spell …

  • Fleshbound

    *Abjuration* *Level:* [[Cleric]] 6, [[Sorcerer | sorcerer]]/[[Wizard | wizard]] 6 *Components:* V, S, M (A sphere of volcanic glass, which is shattered as the spell is cast) *Casting Time:* 1 standard action *Range:* Close (25 ft. + 5 ft./2 levels) * …

  • Flexform

    *Transmutation* *Level:* [[Bard]] 2, [[Sorcerer | sorcerer]]/[[Wizard | wizard]] 3 *Components:* V, S, M (A small glob of gum resin) *Casting Time:* 1 standard action *Range:* Touch *Target:* Living creature touched *Duration:* 1 minute/level * …

  • Fortify Metal or Stone

    *Transmutation* *Level:* [[Cleric]] 2, [[Sorcerer | sorcerer]]/[[Wizard | wizard]] 2 *Components:* V, S, M (A mixture of coal dust and lime) *Casting Time:* 1 standard action *Range:* Touch *Target:* One object touched *Duration:* 1 hour/level * …

  • Lifebound

    *Transmutation* *Level:* [[Cleric]] 7, [[Sorcerer | sorcerer]]/[[Wizard | wizard]] 7 *Components:* V, S, M (A white diamond of at least 500 gp value for every Hit Die possessed by the possessing spirit. If the gem is not valuable enough, it shatters …

  • Raptor Cloud

    *Conjuration* *Level:* [[Druid]] 4, [[Sorcerer | sorcerer]]/[[Wizard | wizard]] 4 *Components:* V, S, M (The shed claw of a falcon or hawk) *Casting Time:* 1 standard action *Range:* 0 ft. *Effect:* Swirling cloud of hawklike shadows *Duration:* 1 …

  • Stored Lightning Bolt

    *Evocation* [Electricity] *Level:* [[Sorcerer]]/[[Wizard | wizard]] 7 *Components:* V, S, M (A small vial of acid set into a lead ring) *Casting Time:* 1 standard action *Range:* 120 ft. *Area:* See text *Duration:* See text *Saving Throw:* Reflex …

  • Stone Storm

    *Evocation* *Level:* [[Cleric]] 5, [[Sorcerer | sorcerer]]/[[Wizard | wizard]] 5 *Components:* V, S, M (A handful of obsidian pebbles) *Casting Time:* 1 standard action *Range:* Long (400 ft. + 40 ft./level) *Area:* Cylinder (20-ft. radius, 40 ft. …

  • Bonus Feat-Wizard

    At 5th, 10th, 15th, and 20th level, a wizard gains a bonus feat. At each such opportunity, he can choose a metamagic feat, an item creation feat, or Spell Mastery. The wizard must still meet all prerequisites for a bonus feat, including caster level …

  • Spellbooks

    A wizard must study his spellbook each day to prepare his spells. He cannot prepare any spell not recorded in his spellbook, except for _read magic_, which all wizards can prepare from memory. A wizard begins play with a spellbook containing all 0- …

  • Cantrips-Wizard

    Wizards can prepare a number of cantrips, or 0-level spells, each day. These spells are cast like any other spell, but they are not expended when cast and may be used again. A wizard can prepare a cantrip from an opposition school, but it uses up two of …

  • Arcane School-Wizard

    A wizard can choose to specialize in one school of magic, gaining additional spells and powers based on that school. This choice must be made at 1st level, and once made, it cannot be changed. A wizard that does not select a school receives the …

  • Arcane Schools

    h4. *Abjuration School* _Resistance (Ex):_ You gain resistance 5 to an energy type of your choice, chosen when you prepare spells. This resistance can be changed each day. At 11th level, this resistance increases to 10. At 20th level, this resistance …

  • Banishment School

    *Replacement Powers:* The following school powers replace the energy absorption power and the protective ward power of the abjuration school. _Unstable Bonds (Su):_ At 1st level, your touch can disrupt the bonds that hold a summoned or called creature …

  • Counterspell School

    *Replacement Powers:* The following school powers replace the protective ward power and the energy absorption power of the abjuration school. _Disruption (Su):_ At 1st level, you gain the ability to disrupt spellcasting with a touch. As a melee touch …

  • Creation School

    *Replacement Powers:* The following school powers replace the acid dart power and the dimensional steps power of the conjuration school. _Create Gear (Su):_ At 1st level, you can create any object that weighs no more than 1 pound per wizard level you …

  • Teleportation School

    *Replacement Power:* The following school power replaces the acid dart power of the conjuration school. _Shift (Su):_ At 1st level, you can teleport to a nearby space as a swift action as if using _dimension door_. This movement does not provoke an …

  • Foresight School

    *Replacement Powers:* The following school powers replace the diviner’s fortune and scrying adept powers of the divination school. _Prescience (Su):_ At the beginning of your turn, you may, as a free action, roll a single d20. At any point before your …

  • Scryer School

    *Replacement Power:* The following school power replaces the diviner’s fortune power of the divination school. _Send Senses (Sp):_ As a standard action, you place a _scrying_ sensor at a point within medium range (100 feet + 10 feet/wizard level) that …

  • Controller School

    *Replacement Powers:* The following school powers replace the enchanting smile and aura of despair powers of the enchantment school. _Force of Will (Su):_ You can send thoughts and instructions telepathically to any creature within 60 feet that you …

  • Manipulator School

    *Replacement Powers:* The following school powers replace the dazing touch and aura of despair powers of the enchantment school. _Beguiling Touch (Sp):_ You can charm a living creature by touching it. Creatures with more Hit Dice than your wizard level …

  • Admixture School

    *Replacement Powers:* The following school powers replace the force missile and elemental wall powers of the evocation school. _Versatile Evocation (Su):_ When you cast an evocation spell that does acid, cold, electricity, or fire damage, you may …

  • Generation School

    *Replacement Powers:* The following school powers replace the intense spells and force missile powers of the evocation school. _Lingering Evocations (Su):_ Any evocation spell you cast with a duration greater than instantaneous lasts an additional …

  • Phantasm School

    *Replacement Powers:* The following school powers replace the blinding ray and invisibility field powers of the illusion school. _Terror (Su):_ As a standard action, you can make a melee touch attack that causes a creature to be assailed by nightmares …

  • Shadow School

    *Replacement Powers:* The following school powers replace the blinding ray and invisibility field powers of the illusion school. _Binding Darkness (Sp):_ As a standard action, you cast a weave of shadows at any foe within 30 feet as a ranged touch …

  • Life School

    *Replacement Powers:* The following school powers replace the power over undead and grave touch powers of the necromancy school. _Healing Grace (Su):_ Whenever you cast a spell that has targets, affects creatures in an area, or requires an attack roll, …

  • Undead School

    *Replacement Power:* The following school power replaces the grave touch power of the necromancy school. _Bolster (Sp):_ As a standard action, you can touch an undead creature and infuse it with negative energy. It gains a +1 profane bonus on all …

  • Enhancement School

    *Replacement Powers:* The following school powers replace the telekinetic fist and change shape powers of the transmutation school. _Augment (Sp):_ As a standard action, you can touch a creature and grant it either a +2 enhancement bonus to a single …

  • Shapechange School

    *Replacement Power:* The following school power replaces the telekinetic fist power of the transmutation school. _Battleshaping (Su):_ As a swift action, you grow a single natural weapon. The natural weapon lasts for 1 round and has a +1 enhancement …

  • Arcane Bond-Wizard

    At 1st level, wizards form a powerful bond with an object or a creature. This bond can take one of two forms: a familiar or a bonded object. A familiar is a magical pet that enhances the wizard's skills and senses and can aid him in magic, while a bonded …

  • Bonded Item

    Wizards who select a bonded object begin play with one at no cost. Objects that are the subject of an arcane bond must fall into one of the following categories: amulet, ring, staff, wand, or weapon. These objects are always masterwork quality. Weapons …

  • Familiar

    A familiar is an animal chosen by a spellcaster to aid him in his study of magic. It retains the appearance, Hit Dice, base attack bonus, base save bonuses, skills, and feats of the normal animal it once was, but is now a magical beast for the purpose of …

  • Familiar List

    | *Familiar* | *Special Ability* | | Bat | Master gains a +3 bonus on Fly checks | | Cat | Master gains a +3 bonus on Stealth checks | | Centipede, house | Master gains a +3 bonus on Stealth checks| | Compsognathus | Master gains a +4 bonus on …

  • Banish Dragonmark

    *Abjuration* *Level:* [[Cleric]]/[[Oracle | oracle]] 5, [[Inquisitor | inquisitor]] 5, [[Sorcerer | sorcerer]]/[[Wizard | wizard]] 5 *Components:* V, S, M (A pinch of Eberron dragonshard dust), Dr (Any true or aberrant dragonmark) *Casting Time:* 1 …

  • Cursed Dragonmark

    *Necromancy* *Level:* [[Cleric]]/[[Oracle | oracle]] 3, [[Inquisitor | inquisitor]] 3, [[Sorcerer | sorcerer]]/[[Wizard | wizard]] 4 *Components:* V, S, Dr (Any true or aberrant dragonmark) *Casting Time:* 1 standard action *Range:* Close (25 ft. + 5 …

  • Dragonmark Demesne

    *Evocation* [Force] *Level:* [[Bard]] 5, [[Sorcerer | sorcerer]]/[[Wizard | wizard]] 5 *Components:* V, S, Dr (Any true or aberrant dragonmark) *Casting Time:* 1 standard action *Range:* 0 ft. *Effect:* 20-ft.-radius sphere centered on your location …

  • Dragonmark Shield

    *Abjuration* [Force] *Level:* [[Sorcerer]]/[[Wizard | wizard]] 1 *Components:* V, Dr (Any true dragonmark) *Casting Time:* 1 swift or immediate action; see text *Range:* Personal *Target:* You *Duration:* 1 round; see text The _dragonmark shield_ …

  • Dragonmark Symbol

    *Abjuration* *Level:* [[Cleric]]/[[Oracle | oracle]] 6, [[Sorcerer | sorcerer]]/[[Wizard | wizard]] 6 *Components:* V, S, M (A Siberys dragonshard (if you possess a true dragonmark) or a Khyber dragonshard (if you possess an aberrant dragonmark) worth …

  • Dragonmark Whip

    *Transmutation* *Level:* [[Sorcerer]]/[[Wizard | wizard]] 3 *Components:* S, Dr (Any lesser or greater true or aberrant dragonmark, or any Siberys dragonmark) *Casting Time:* 1 swift action *Range:* Personal *Effect:* One 10-foot-long whip *Duration …

  • Dragonmark Whip, Greater

    *Transmutation* *Level:* [[Sorcerer]]/[[Wizard | wizard]] 6 *Components:* S, Dr (Any greater true or aberrant dragonmark, or any Siberys dragonmark) As _[[Dragonmark Whip | dragonmark whip]]_, except that the whip has a reach of 20 feet, deals up to …

  • Entangling Dragonmark

    *Transmutation* *Level:* [[Artificer]] 1, [[Sorcerer | sorcerer]]/[[Wizard | wizard]] 1 *Components:* V, S, Dr (Any true or aberrant dragonmark) *Casting Time:* 1 standard action *Range:* Medium (100 ft. + 10 ft./level) *Target:* One dragonmarked …

  • Hide From Dragons

    *Abjuration* *Level:* [[Sorcerer]]/[[Wizard | wizard]] 3 *Components:* S, Dr (Any true or aberrant dragonmark) *Casting Time:* 1 standard action *Range:* Personal *Target:* You *Duration:* 1 minute/level (D) While you are under the effect of this …

  • Marked Pulse

    *Evocation* [Force] *Level:* [[Sorcerer]]/[[Wizard | wizard]] 3 *Components:* V, S, Dr (Any true dragonmark) *Casting Time:* 1 immediate action *Range:* 20 ft. *Targets:* One creature/level in a 20-ft.-radius burst centered on you *Duration:* …

  • Mask Aberrant Dragonmark

    *Transmutation* *Level:* [[Bard]] 1, [[Sorcerer | sorcerer]]/[[Wizard | wizard]] 1 *Components:* V, S, Dr (Any aberrant dragonmark) *Casting Time:* 1 standard action *Range:* Personal *Target:* You *Duration:* 1 minute/level (D) This spell …

  • Ray of Retaliation

    *Abjuration* [Force] *Level:* [[Artificer]] 2, [[Bard | bard]] 2, [[Sorcerer | sorcerer]]/[[Wizard | wizard]] 2 *Components:* S, Dr (Any true or aberrant dragonmark) *Casting Time:* 1 immediate action *Range:* See text *Target:* See text *Duration:* …

  • Spell Haven

    *Transmutation* *Level:* [[Bard]] 5, [[Cleric | cleric]]/[[Oracle | oracle]] 5, [[Sorcerer | sorcerer]]/[[Wizard | wizard]] 5 *Components:* V, S, F (A Siberys dragonshard [for casters with true dragonmarks] or a Khyber dragonshard [for casters with …

  • Construct Essence, Lesser

    *Transmutation* *Level:* [[Artificer]] 2, [[Sorcerer | sorcerer]]/[[Wizard | wizard]] 2, [[Warforged Domain | Warforged]] 2 *Components:* V, S *Casting Time:* 1 standard action *Range:* Touch *Target:* Living construct touched *Duration:* 1 minute/ …

  • Glimpse of Eternity

    *Enchantment* (Compulsion) [Mind-Affecting] *Level:* [[Bard]] 5, [[Sorcerer | sorcerer]]/[[Wizard | wizard]] 5, [[Revered Ancestor Domain | Revered Ancestor]] 5 *Components:* V, S, M (A pinch of dust from an hourglass) *Casting Time:* 1 standard action …

  • Ancient Knowledge

    *Divination* *Level:* [[Bard]] 1, [[Sorcerer | sorcerer]]/[[Wizard | wizard]] 1 *Components:* V, S, F (A piece of ivory worth at least 100 gp) *Casting Time:* 1 minute *Range:* Personal *Target:* You *Duration:* 1 hour/level or until discharged …

  • Expose the Dead

    *Divination* *Level:* [[Cleric]]/[[Oracle | oracle]] 2, [[Paladin | paladin]] 2, [[Sorcerer | sorcerer]]/[[Wizard | wizard]] 2 *Components:* V, S, M (A dwarf's fingerbone)/DF *Casting Time:* 1 standard action *Range:* Personal *Target:* You * …

  • Hidden Ward

    *Illusion* (Glamer) *Level:* [[Bard]] 1, [[Sorcerer | sorcerer]]/[[Wizard | wizard]] 1 *Components:* V, S, M (Lead shavings and powdered diamond worth 100 gp) *Casting Time:* 10 minutes *Range:* Touch *Target:* Object touched *Duration:* 24 hours; …

  • Khyber Trap

    *Abjuration* *Level:* [[Sorcerer]]/[[Wizard | wizard]] 3 *Components:* S, F (A Khyber dragonshard worth at least 100 gp per HD of the target creature. The focus can hold only one trapped creature at a time) *Casting Time:* 1 standard action *Range:* …

  • Leech Undeath

    *Necromancy* *Level:* [[Cleric]]/[[Oracle | oracle]] 7, [[Sorcerer | sorcerer]]/[[Wizard | wizard]] 8 *Components:* V, S, M (A handful of dead cockroaches)/DF *Casting Time:* 1 standard action *Range:* Close (25 ft. + 5 ft./2 levels) *Target:* One …

  • Mindburn

    *Enchantment* (Compulsion) [Mind-Affecting] *Level:* [[Sorcerer]]/[[Wizard | wizard]] 2 *Components:* V, S, M (An empty crystal vial) *Casting Time:* 1 standard action *Range:* Close (25 ft. + 5 ft./2 levels) *Target:* One creature *Duration:* 1 …

  • Watchful Ancestors

    *Conjuration* (Summoning) *Level:* [[Bard]] 4, [[Cleric | cleric]]/[[Oracle | oracle]] 4, [[Sorcerer | sorcerer]]/[[Wizard | wizard]] 4 *Components:* V, S, M (A shred of a burial shroud)/DF *Casting Time:* 1 standard action *Range:* Personal *Target …

  • Orb of Dancing Death

    *Necromancy* *Level:* [[Cleric]]/[[Oracle | oracle]] 5, [[Sorcerer | sorcerer]]/[[Wizard | wizard]] 5 *Components:* V, S, M (A piece of a zombie's skull) *Casting Time:* 1 standard action *Range:* Close (25 ft. + 5 ft./2 levels) *Effect:* Orb of …

  • Overwhelming Revelations

    *Evocation* *Level:* [[Sorcerer]]/[[Wizard | wizard]] 6 *Components:* V, S, M (A scale from an adult or older dragon) *Casting Time:* 1 standard action *Range:* Close (25 ft. + 5 ft./2 levels) *Area:* 20-ft.-radius burst *Duration:* Instantaneous * …

  • Scalding Touch

    *Evocation* [Fire] *Level:* [[Sorcerer]]/[[Wizard | wizard]] 7 *Components:* V, S *Casting Time:* 1 standard action *Range:* Touch *Targets:* Up to one creature/level touched *Duration:* Instantaneous *Saving Throw:* Fortitude partial; see text * …

  • Scry Trap

    *Abjuration* *Level:* [[Cleric]]/[[Oracle | oracle]] 5, [[Sorcerer | sorcerer]]/[[Wizard | wizard]] 5 *Components:* V, S, M (Powdered glass from a broken mirror) *Casting Time:* 1 standard action *Range:* Touch *Target:* Creature touched *Duration:* …

  • Sense Weakness

    *Divination* *Level:* [[Cleric]]/[[Oracle | oracle]] 2, [[Sorcerer | sorcerer]]/[[Wizard | wizard]] 2 *Components:* V, S *Casting Time:* 1 standard action *Range:* Touch *Target:* Creature touched *Duration:* 24 hours *Saving Throw:* Will negates ( …

  • Suppress Dragonmark

    *Abjuration* *Level:* [[Artificer]] 2, [[Sorcerer | sorcerer]]/[[Wizard | wizard]] 2 *Components:* S, F (A Siberys dragonshard worth at least 25 gp and inversely tuned, a process requiring 1 hour of uninterrupted concentration. Once the spell is cast, …

  • Suffer the Flesh

    *Transmutation* *Level:* [[Sorcerer]]/[[Wizard | wizard]] 2 *Components:* V, S, M (A ruby worth 250 gp) *Casting Time:* 1 swift action *Range:* Personal *Target:* You *Duration:* 1 round You can draw upon your physical endurance to increase the …

  • Storm Touch

    *Evocation* [Electricity] *Level:* [[Sorcerer]]/[[Wizard | wizard]] 5 *Components:* V, S *Casting Time:* 1 standard action *Range:* Touch *Targets:* Up to one creature/level touched *Duration:* Instantaneous *Saving Throw:* Fortitude partial; see …

  • Speaking Stones

    *Transmutation* *Level:* [[Sorcerer]]/[[Wizard | wizard]] 2 *Components:* V, S *Casting Time:* 1 standard action *Range:* Touch *Target:* Two normal objects touched, weighing up to 1 lb. each *Duration:* 24 hours or until discharged; see text * …

  • Spell Snare

    *Abjuration* *Level:* [[Artificer]] 3, [[Sorcerer | sorcerer]]/[[Wizard | wizard]] 4 *Components:* S, M (An Eberron dragonshard worth at least 25 gp. Unlike most material components, the dragonshard is consumed when the spell snare effect functions, not …

  • Spell Snare, Greater

    *Abjuration* *Level:* [[Artificer]] 6, [[Sorcerer | sorcerer]]/[[Wizard | wizard]] 7 *Components:* S, M (An Eberron dragonshard worth at least 100 gp. Unlike most material components, the dragonshard is consumed when the spell snare effect functions, …

  • Clothier's Closet

    *Conjuration* (Creation) *Level:* [[Bard]] 2, [[Sorcerer | sorcerer]]/[[Wizard | wizard]] 2 *Components:* V, S, M (A gem worth at least 100 gp) *Casting Time:* 10 minutes *Range:* Close (25 ft. + 5 ft./2 levels) *Effect:* One or more sets of clothes …

  • Control Elemental

    *Enchantment* (Compulsion) [Mind-Affecting] *Level:* [[Sorcerer]]/[[Wizard | wizard]] 6 *Components:* V, S *Casting Time:* 1 standard action *Range:* Close (25 ft. + 5 ft./2 levels) *Target:* One elemental with HD no greater than twice your caster …

  • Detect Dragonmark

    *Divination* *Level:* [[Cleric]]/[[Oracle | oracle]] 1, [[Sorcerer | sorcerer]]/[[Wizard | wizard]] 1 *Components:* V, S, M (A scale from a true dragon)/DF *Casting Time:* 1 standard action *Range:* 60 ft. *Area:* Cone-shaped emanation *Duration:* …

  • Dimension Leap

    *Conjuration* (Teleportation) *Level:* [[Bard]] 2, [[Sorcerer | sorcerer]]/[[Wizard | wizard]] 2 *Components:* V *Casting Time:* 1 standard action *Range:* 10 ft./level *Target:* You and touched objects *Duration:* Instantaneous *Saving Throw:* …

  • Distracting Shadows

    *Evocation* [Darkness] *Level:* [[Bard]] 1, [[Sorcerer | sorcerer]]/[[Wizard | wizard]] 1 *Components:* V, M (A bit of bat fur and either a drop of pitch or a piece of coal) *Casting Time:* 1 standard action *Range:* Touch *Target:* Object touched * …

  • Construct Essence

    *Transmutation* *Level:* [[Artificer]] 5, [[Sorcerer | sorcerer]]/[[Wizard | wizard]] 5 As _[[Construct Essence, Lesser | lesser construct essence]]_ with the following additional effects. The living construct becomes immune to critical hits, sneak …

  • Construct Essence, Greater

    *Transmutation* *Level:* [[Sorcerer]]/[[Wizard | wizard]] 9 *Saving Throw:* Will negates *Spell Resistance:* Yes As [[Construct Essence | construct essence]], with the following additional effects. The target loses the living construct subtype …

  • Discern Shapechanger

    *Divination* *Level:* [[Sorcerer]]/[[Wizard | wizard]] 3 *Components:* V, S, M (A balm of honey and lotus flower, applied to your eyelids) *Casting Time:* 1 round *Range:* Personal *Target:* You *Duration:* 1 round/level By taking a standard …

  • Extend Shifting

    *Transmutation* *Level:* [[Druid]] 1, [[Ranger | ranger]] 1, [[Sorcerer | sorcerer]]/[[Wizard | wizard]] 1 *Components:* V, [[Shifter | shifter]] *Casting Time:* 1 swift action *Range:* Personal *Target:* You *Duration:* Instantaneous When you …

  • Furnace Within

    *Evocation* [Fire, Mindset] *Level:* [[Cleric]]/[[Oracle | oracle]] 3, [[Sorcerer | sorcerer]]/[[Wizard | wizard]] 2 *Components:* V, S, DF, [[Dwarf | dwarf]] *Casting Time:* 1 standard action *Range:* 10 ft. *Area:* 10-ft.-radius burst, centered on …

  • Glimpse of the Prophecy

    *Divination* *Level:* [[Bard]] 6, [[Cleric | cleric]]/[[Oracle | oracle]] 6, [[Sorcerer | sorcerer]]/[[Wizard | wizard]] 6 *Components:* V, S *Casting Time:* 1 standard action *Range:* Personal *Target:* You *Duration:* 1 hour/level or until …

  • Golem Immunity

    *Transmutation* *Level:* [[Cleric]]/[[Oracle | oracle]] 8, [[Sorcerer | sorcerer]]/[[Wizard | wizard]] 8 *Components:* V, S *Casting Time:* 1 standard action *Range:* Touch *Target:* Construct touched *Duration:* 1 minute/level *Saving Throw:* Will …

  • Illusion Purge

    *Evocation* *Level:* [[Cleric]]/[[Oracle | oracle]] 8, [[Sorcerer | sorcerer]]/[[Wizard | wizard]] 8, [[Truth Domain | Truth]] 7 *Components:* V, S *Casting Time:* 1 standard action *Range:* 5 ft./level *Area:* 5-ft.-radius/level emanation, centered …

  • Insidious Insight

    *Divination* [Mind-Affecting] *Level:* [[Bard]] 2, [[Sorcerer | sorcerer]]/[[Wizard | wizard]] 2 *Components:* V *Casting Time:* 1 round *Range:* Close (25 ft. + 5 ft./2 levels) *Target:* One living creature *Duration:* 1 day/level *Saving Throw:* …

  • Insidious Suggestion

    *Enchantment* (Compulsion) [Language-Dependent, Mind-Affecting, Mindset] *Level:* [[Bard]] 4, [[Sorcerer | sorcerer]]/[[Wizard | wizard]] 5 *Components:* V, S *Casting Time:* 1 standard action *Range:* Close (25 ft. + 5 ft./2 levels) *Target:* One …

  • Involuntary Shapeshifting

    *Transmutation* *Level:* [[Sorcerer]]/[[Wizard | wizard]] 5, [[Transformation Domain | Transformation]] 4 *Components:* V, S, DF *Casting Time:* 1 standard action *Range:* Close (25 ft. + 5 ft./2 levels) *Target:* One creature *Duration:* 1 round/2 …

  • Misrepresent Alignment

    *Illusion* (Glamer) *Level:* [[Bard]] 2, [[Cleric | cleric]]/[[Oracle | oracle]] 3, [[Sorcerer | sorcerer]]/[[Wizard | wizard]] 2 *Components:* V, S, F (A miniature, wavy mirror worth 25 gp that reflects a distorted image)/DF *Casting Time:* 1 standard …

  • Scorpion Tail

    *Transmutation* *Level:* [[Sorcerer]]/[[Wizard | wizard]] 3 *Components:* V, S, [[Drow | drow]] *Casting Time:* 1 standard action *Range:* Touch *Target:* Willing creature touched *Duration:* 1 round/level *Saving Throw:* Fortitude partial; see …

  • Shifter Prowess

    *Transmutation* *Level:* [[Druid]] 1, [[Ranger | ranger]] 1, [[Sorcerer | sorcerer]]/[[Wizard | wizard]] 1 *Components:* V, S, [[Shifter | shifter]] *Casting Time:* 1 swift action *Range:* Personal *Target:* You *Duration:* See text You infuse …

  • Unfettered Heroism

    *Transmutation* *Level:* [[Bard]] 5, [[Sorcerer | sorcerer]]/[[Wizard | wizard]] 5 *Components:* V *Casting Time:* 1 immediate action *Range:* Personal *Target:* You *Duration:* 1 round/level You tap deep into your own arcane power to enhance the …

  • Unseen Crafter

    *Conjuration* (Creation) *Level:* [[Artificer]] 2, [[Bard | bard]] 2, [[Cleric | cleric]]/[[Oracle | oracle]] 2, [[Sorcerer | sorcerer]]/[[Wizard | wizard]] 2 *Components:* V, S *Casting Time:* 1 standard action *Range:* Close (25 ft. + 5 ft./2 levels …

  • Arcane Seal

    *Abjuration* *Level:* [[Sorcerer]]/[[Wizard | wizard]] 3 *Components:* V, S, F (A finely crafted platinum key worth 50 gp) *Casting Time:* 1 standard action *Range:* Touch *Target:* The door, chest, or portal touched, up to 30 sq. ft./level in size …

  • Force Hammer

    *Evocation* (Force) *Level:* [[Sorcerer]]/[[Wizard | wizard]] 2 *Components:* V, S *Casting Time:* 1 standard action *Range:* Close (25 ft. + 5 ft/2 levels) *Effect:* Ray *Duration:* Instantaneous *Saving Throw:* Fortitude partial *Spell …

  • Shockwave

    *Evocation* (Force) *Level:* [[Sorcerer]]/[[Wizard | wizard]] 3 *Components:* V, S, M (A small crystal sphere) *Casting Time:* 1 standard action *Range:* Close (25 ft + 5 ft./2 levels) *Area:* 20-ft.-radius burst *Duration:* Instantaneous *Saving …

  • Sudden Aegis

    *Abjuration* *Level:* [[Magus]] 3, [[Sorcerer | sorcerer]]/[[Wizard | wizard]] 3 *Components:* V, S *Casting Time:* 1 immediate action *Range:* Close (25 ft. + 5 ft./2 levels) *Target:* One creature *Duration:* 1 round *Saving Throw:* Will negates …

  • Unfailing Terrain

    *Transmutation* *Level:* [[Sorcerer]]/[[Wizard | wizard]] 1 *Components:* V, S *Casting Time:* 1 standard action *Range:* Long (400 ft. + 40 ft./level) *Area:* Up to two 10-ft. squares/level (S) *Duration:* 1 min./level *Saving Throw:* None *Spell …

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