Level: Bard 1, sorcerer/ wizard 1
Components: V, M (A bit of bat fur and either a drop of pitch or a piece of coal)
Casting Time: 1 standard action
Target: Object touched
Duration: 24 hours (D)
Saving Throw: None
Spell Resistance: No
This spell causes an object to radiate distracting shadows in a 10-foot-radius spread. Casual scrutiny of an affected area doesn’t reveal anything out of the ordinary; however, cracks, crannies, corners, hidden traps, and secret entrances or exits within the area become harder to spot.
Creatures within the area or looking into it are subliminally confused by the distracting shadows, and take a –5 penalty on all Perception checks. However, the shadows do not provide sufficient concealment for a creature to make a Stealth check.
Distracting shadows counters or dispels any light or darkness spell of equal or lower level.
Distracting shadows can be made permanent with a permanency spell (minimum caster level 10th; cost 1,000 XP).