Extreme Explorer

The ancient depths of Sharn, the tangled jungles of Q’barra, the howling crags of the Demon Wastes, and the cyclopean ruins of Xen’drik are like home to the extreme explorer. Whether motivated by a thirst for knowledge about Eberron’s most ancient civilizations, a hunger for the long-lost secrets of tremendous arcane power, or simply a lust for gold, extreme explorers subject themselves to tremendous danger to achieve their goals—and somehow manage to escape in one piece, often by the skin of their teeth. The extreme explorer is the iconic action hero of Eberron: courageous, resourceful, determined, and just plain lucky.

Prerequisites

Base Attack Bonus: +4.
Skills: Knowledge (Dungeoneering) 4 ranks, Survival 4 ranks.
Feats: Action Boost.

Level Base Attack Bonus Fort Ref Will Special
1st + 0 + 0 + 2 + 0 Additional Action Points, Trap Sense + 1
2nd + 1 + 0 + 3 + 0 Dodge Bonus +1, Evasion, Extreme Hustle
3rd + 2 + 1 + 3 + 1 Trap Sense + 2, Bonus Feat
4th + 3 + 1 + 4 + 1 Dodge Bonus +2, Extreme Action
5th + 3 + 1 + 4 + 1 Trap Sense + 3, Bonus Feat

Hit Dice: d8.
Class Skills: Acrobatics (Dex), Climb (Str), Disable Device (Dex), Escape Artist (Dex), Knowledge (Arcana) (Int), Knowledge (Dungeoneering) (Int), Knowledge (History) (Int), Linguistics (Int), Perception (Wis), Ride (Dex), Survival (Wis), Swim (Str), Use Magic Device (Cha).
Skill Points per Level: 6 + Intelligence modifier.
Weapon and Armor Proficiency: Extreme explorers gain no proficiencies in weapons or armor.

Extreme Explorer

Eberron inferno813