Bound to the magic of their lycanthrope ancestors, moonspeakers breathe the magic of the world, guided by the twelve moons of Eberron. Moonspeakers are powerful and versatile spellcasters, and they weave their magic into their own bodies as they extend and enhance their shifting ability. Leaving behind the ties of family and home, moonspeakers travel between shifter communities, teaching, guiding, and protecting. Often among the most powerful shifter spellcasters, moonspeakers serve as the champions and advisors of the shifter race.
|Level||Base Attack Bonus||Fort||Ref||Will||Special||0||1||2||3||4||5||6||7||8||9|
|1st||+ 0||+ 2||+ 0||+ 2||Augment Summoning, Nature Bond, Orisons, Wild Empathy||3||1||–||–||–||–||–||–||–||–|
|2nd||+ 1||+ 3||+ 0||+ 3||Woodland Stride||4||2||–||–||–||–||–||–||–||–|
|3rd||+ 2||+ 3||+ 1||+ 3||Energy Resistance (First), Moonspeaker Shifting||4||2||1||–||–||–||–||–||–||–|
|4th||+ 3||+ 4||+ 1||+ 4||Extended Summoning, Thelanis Tie||4||3||2||–||–||–||–||–||–||–|
|5th||+ 3||+ 4||+ 1||+ 4||–||4||3||2||1||–||–||–||–||–||–|
|6th||+ 4||+ 5||+ 2||+ 5||Wild Shape (1/day)||4||3||3||2||–||–||–||–||–||–|
|7th||+ 5||+ 5||+ 2||+ 5||–||4||4||3||2||1||–||–||–||–||–|
|8th||+ 6/+ 1||+ 6||+ 2||+ 6||Wild Shape (2/day)||4||4||3||3||2||–||–||–||–||–|
|9th||+ 6/+ 1||+ 6||+ 3||+ 6||Energy Resistance (Second), Shifter Integration (Ability Bonus)||4||4||4||3||2||1||–||–||–||–|
|10th||+ 7/+ 2||+ 7||+ 3||+ 7||Damage Reduction||4||4||4||3||3||2||–||–||–||–|
|11th||+ 8/+ 3||+ 7||+ 3||+ 7||–||4||4||4||4||3||2||1||–||–||–|
|12th||+ 9/+ 4||+ 8||+ 4||+ 8||Wild Shape (3/day)||4||4||4||4||3||3||2||–||–||–|
|13th||+ 9/+ 4||+ 8||+ 4||+ 8||Extra Shifter Trait||4||4||4||4||4||3||2||1||–||–|
|14th||+ 10/+ 5||+ 9||+ 4||+ 9||Energy Immunity||4||4||4||4||4||3||3||2||–||–|
|15th||+ 11/+ 6/+ 1||+ 9||+ 5||+ 9||–||4||4||4||4||4||4||3||2||1||–|
|16th||+ 12/+ 7/+ 2||+ 10||+ 5||+ 10||Wild Shape (4/day)||4||4||4||4||4||4||3||3||2||–|
|17th||+ 12/+ 7/+ 2||+ 10||+ 5||+ 10||Shifter Integration (Shifter Trait)||4||4||4||4||4||4||4||3||2||1|
|18th||+ 13/+ 8/+ 3||+ 11||+ 6||+ 11||Lamannia Calling||4||4||4||4||4||4||4||3||3||2|
|19th||+ 14/+ 9/+ 4||+ 11||+ 6||+ 11||–||4||4||4||4||4||4||4||4||3||3|
|20th||+ 15/+ 10/+ 5||+ 12||+ 6||+ 12||Wild Shape (at will)||4||4||4||4||4||4||4||4||4||4|
Augment Summoning: At 1st level, you gain Augment Summoning as a bonus feat, even if you do not have the prerequisite feat. In moonspeaker lore, this ability derives from the blessing of Nymm, the largest moon in the night sky, which is said to watch over planar pathways. This replaces the druid’s nature sense ability gained at 1st level.
Energy Resistance: At 3rd level, you gain the blessing of the moon Sypheros, which is said to bestow protective power. Choose one type of energy: acid, cold, electricity, fire, or sonic. You gain resistance 5 to that energy type.
At 9th level, choose a second type of energy. You gain resistance 10 to that energy type and the first type of energy resistance that you chose. This replaces the druid’s trackless step ability gained at 3rd level and the venom immunity ability gained at 9th level.
Moonspeaker Shifting: As the primary spellcasters and magic item creators of the shifter race, moonspeakers have learned to blend this aspect of their abilities into their shifter nature. You treat item creation, metamagic, and wild feats as shifter feats for the purpose of determining the number of times per day you can use your shifting ability and the ability’s duration.
Extended Summoning: At 4th level, you gain the blessing of the moon Therendor, which is said to govern the passage of time. All spells from the summoning subschool that you cast have their durations doubled, as if you had applied the Extend Spell feat to them (though the levels of the spells don’t change). This ability stacks with the effect of the Extend Spell feat (which does change the spell’s level). This replaces the druid’s resist nature’s lure ability gained at 4th level.
Thelanis Tie: At 4th level, you gain the blessing of the moon Rhaan, which is said to be tied to the plane of Thelanis, the Faerie Court. You add invisibility (2nd) and deep slumber (3rd) to your spell list at the indicated levels. In addition, when you cast any summon nature’s ally spell, you can choose to summon any of the following additional creatures with the appropriate-level spell:
Summon nature’s ally III: triton [NG]
Summon nature’s ally VI: bralani eladrin [CG]
Summon nature’s ally VII: nymph [CG]
Summon nature’s ally VIII: lillend [CG]
As always, when you use a summoning spell to summon an air, chaotic, earth, evil, fire, good, lawful, or water creature, it is a spell of that type. Thus, your alignment might prevent you from summoning some of these creatures. This replaces the druid’s wild shape ability gained at 4th level. The druid gains the use of wild shape at 6th level instead.
Shifter Integration: Beginning at 9th level, you learn greater mastery of the physical changes you undergo while shifting. At 9th level, with the blessing of the moon Olarune (said to be the patron of lycanthropes), you gain the ability score bonus from your primary shifter trait (the trait you chose at character creation) even when not shifting. For example, if you have the longtooth or razorclaw trait, you gain a permanent +2 bonus to your Strength (but your Strength doesn’t increase again when you shift).
At 17th level, you gain the blessing of the moon Lharvion, thought to stand watch over eternity. You can apply the full benefits of your primary shifter trait (the trait you chose at character creation) at all times, even when not shifting.
Damage Reduction: At 10th level, with the blessing of the moon Zarantyr (said to have close ties to silver), you gain damage reduction 2/silver. If you already have damage reduction bypassed by silver, this ability increases the value of that damage reduction by 2. This replaces the druid’s extra use of wild shape gained at 10th level.
Extra Shifter Trait: At 9th level, with the blessing of the moon Aryth (said to be the patron of change), you gain Extra Shifter Trait as a bonus feat. If you already have the Extra Shifter Trait feat, you gain its benefit a second time and can choose a third shifter trait (an exception to the normal rule that you cannot gain the benefit of this feat twice). This replaces the druid’s a thousand faces ability gained at 13th level.
Energy Immunity: At 10th level, you gain the blessing of the moon Dravago, described as the giver of long life. This blessing grants you immunity to the type of energy you gained resistance to at 3rd level. This replaces the druid’s extra use of wild shape gained at 14th level.
Lamannia Calling: At 12th level, you gain the blessing of the moon Barrakas, said to be tied to the plane of Lamannia, the Twilight Forest. You add lesser planar ally (4th), planar ally (6th), greater planar ally (8th), and gate (9th) to your spell list at the indicated levels.
When using one of these spells to call a creature, you must choose from the following list (using the normal HD limit for the spell in question): achaierai, animal (any celestial or any fiendish), avalancher, battlebriar, belker, bebilith, dust wight, elemental (air, earth, fire, or water), genie (dao, djinni, or marid), guardinal (any), gulgar, hellcat, hellwasp swarm, invisible stalker, mephit (any), nightmare, paraelemental (ooze or smoke), thoqqua, tojanida (any), wood woad, xorn, or yeth hound.
As always, when you use a calling spell to summon an air, chaotic, earth, evil, fire, good, lawful, or water creature, it is a spell of that type. Thus, your alignment might prevent you from calling some of these creatures. This replaces the druid’s extra use of wild shape gained at 18th level.